I
You write as you like.
A single move or four paragraphs: what you do, what you say, what's around you. Write "the station is dark and cold" and from then on it is: the story builds on what you tell it, and doesn't forget.
A text adventure written as you play
You write what you do, a line or a page. An AI narrator writes the world around your words: flooded lighthouses, night trains with tomorrow's tickets, markets that sell you your own coat. It pushes back, it remembers what you've made true, and every night it dreams your story.
you ⟩ I wake on a night train. The ticket in my hand is dated tomorrow.
The carriage sways through fields you can't see. Your ticket is still warm, as if someone held it a long time before you. Across the aisle a woman in a grey coat knits something pale that runs off her needles and under the seats, further than it should.
How it plays
I
A single move or four paragraphs: what you do, what you say, what's around you. Write "the station is dark and cold" and from then on it is: the story builds on what you tell it, and doesn't forget.
II
People refuse, bargain and lie. Doors stay locked. Water that has risen doesn't fall back because you rested. Every chapter asks a question, and its ending names the price. Or turn chapters off and let a story simply flow: no questions to answer, no ending to reach, a world that keeps going.
III
Places, people, open threads, what you carried and what you gave away. Threads you let go quiet come back, sometimes when you least want them.
Cut in
Start typing while the story writes itself and it stops where you were reading. The words you never saw unravel, and the story follows you instead.
the narrator writes…Down the platform a single lamp burns, and in its light a man in a conductor's cap is counting something on his fingers, lips moving, and when he reaches the end of the count he looks up at you as if
› I run for the stairs.^C · 23 words unwoven
Every night
Weftwake reads your story overnight: it writes what happened, decides what will come back, and draws a plate for the chapter. Plates are keepsakes, numbered and yours. Weftwake doesn't sell them or run a market for them.
A morning letter, if you want one. The dream, the new plate, and the way back in, at most three a week, in the world's own voice. One click to stop them.




The cloth
Every thread is a warp running down the cloth; every turn is a row of weft. Tension is weight, sudden events knot, chapters band. Save it as an image with not a word of your story in it.

The score
Turn the sound on and music follows the story: real recorded strings, piano, harp, guitar and winds, arranged live as you read from what is happening. A cello by the fire, a string quartet at the moment of decision, silence when a scene needs nothing. Places have their own air: rain, the sea, a night train.
A chapter's crisis on a solo cello; then the danger passes, and a guitar plays alone.
Shape the world
Ask a question and the world answers inside the story: yes, no, yes but, no and. Go somewhere else, or later, and time passes while you're away. The world still decides what it costs.
› /ask Is the keeper lying?She looks at the sea a moment too long before she answers, and her hand finds the key on her belt without her seeming to know it.
› /elsewhere the harbour, an hour later⁂Harbour, an hour later. The tide has come in without you, and the boat you meant to take is already a lantern far out on the water.
Five ways to read





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Yours, and safe
No one else sees them, and there is nothing to share them with. Under Anthropic's commercial terms your words aren't used to train its models. Export or delete everything at any time.
The narrator's words and the plates are generated by AI, and Weftwake says so when you begin and every few hours after. The world they're made in is designed: the story engine and its rules of tension, consequence and pushback, the narrator's voice, the music and the look of every plate are the work of InterfaceDelta's small team. Your own words are yours.
Weftwake is 18+. Stories can be dark; if a line stops being about the story, it pauses and shows where to find help. How it works.
40 turns free · no account needed · for adults (18+)
Weftwake is young and grows often: new voices, new ways to play, better stories. Tell us what you'd change. Send feedback